This simple game built with Unity made as a proof of concept and learning experience. The game demonstrates knowledge of some important Unity concepts and systems including but not limited to the following:

Sprite slicing · Rule tiles · Layer management · Animation systems, states, and transitions · Prefabs · Collider systems · Cinemachine cameras · Physics materials · Scene states and scene management

All assets from https://www.kenney.nl/

StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorCody Hubbard
GenrePlatformer
TagsShort

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